Although the Longsword filled the role of a space fighter with effective results, the UNSC did not have a dedicated craft for this role and so the Sabre project was born. The YSS-1000 Sabre was designed exclusively for vacuum combat and was still in the prototype phase on Reach when the Covenant invaded. With no other option, the Sabres were used for planetary defense, with exemplary results. After the success of these fighters over Reach, the UNSC gave a green light for mass production and the Sabre soon found their role serving as short range defense for many space stations and planets throughout UNSC space. Their design incorporated some of the most advanced UNSC technology at the time, including shields. They also came equipped with both a M1024 ASW/AC 30mm MLA and an ST/Medusa Missile Delivery System allowing them to cripple and destroy ships many sizes bigger and shred their way through swarms of enemy fighters and bombers.
The Sabre's greatest achievement was over Reach, where the legendary Spartan Noble Team used them to board an enemy Corvette and ultimately destroy the Long Night of Solace, one the largest and most powerful ships in the Covenant Navy.
Weapons and Tactical UsageEdit
These advanced strike fighters require extremely effective logistic systems to support them. Therefore, they cannot operate from ships and must be based out of stationary starbases and orbital hangars. However, they outperform every other strike-craft ranging from Seraphs to the Longsword and can function in both bomber and fighter roles.
In-game, the bomber and interceptor options are for targeting priority - they are both equally effective in combat. Make sure that effective AA defenses are destroyed to give the Sabres free rein to engage.
- Model - Annihilater102
- Texture - Annihilater102